Microsoft has just agreed to buy Mojang, the company behind the hit videogame Minecraft. The deal is valued at $2.5bn and will close by the end of 2014.
Microsoft has made many surprising moves this year under the leadership of the new CEO Satya Nadella with lots of management changes and even a round of the largest layoff in the company’s history. A few months back, Nadella said something about focusing on the core business of the company, i.e. selling software. Hence, buying a game studio for as much as $2.5 billion comes as a surprise.
But Microsoft will gain a lot from this acquisition. Minecraft has a very loyal fan following, with a large proportion of young users’ .So Microsoft Studios could learn a lot from this new company. On the other hand, the gamers are bound to benefit as well with Microsoft’s advanced cloud and mobile tech bringing more features and opportunities to players.
Minecraft which was released back in 2009 has been a very successful game selling more than 50 million copies for PCs, consoles and smartphones. Users instantly liked it as it allowed them to create their own worlds with Lego like blocks inside the game.
So, if Minecraft was so successful, why did the founders sell it?
Of course, money is one major factor; however Markus Persson, the founder says that he didn’t want to take on the responsibility of a company with such global significance. He never intended Minecraft to transform into something as big as it is today and he is unable to handle the pressure of owning the company.
On the Mojang blog, the staff writes that in the last few years, Notch tried working on many smaller projects; however, the sheer pressure of Minecraft didn’t allow him to concentrate on other projects. So, he finally decided to sell the company.
The blog further adds that all the editions of Minecraft namely PC/Mac, Xbox 360, Xbox One, PS3, PS4, Vita, iOS, and Android versions will continue to be developed, which should definitely be a relief to all Minecraft fans. In fact, we may even see Minecraft on a new platform Windows Phone.
“Minecraft is more than a great game franchise,” Microsoft CEO Satya Nadella said of the deal, “it is an open world platform, driven by a vibrant community we care deeply about, and rich with new opportunities for that community and for Microsoft.”
For comments and suggestions, leave a message in the comments section below. Like and Follow our Facebook page for more stories and to stay up-to-date with the latest happenings.